![]() Usually, you'd have to give up a certain type of Blessing to get another. In this room, you'll have to give up something in your possession to get something else. This has the same portal color as Occurrence except it has a Balance Scale as its icon. These outcomes include f ree Cosmic Fragments, Blessings, Curios, or fighting one or more Elite enemies at the same time. It's necessary to interact with this portal if you want to continue, and you can get different outcomes here based on your dialogue choices. When you head inside, you'll find a yellow portal on the floor. This room is symbolized by a blue portal and a question mark on the icon. You can unlock some Permanent Upgrades in the Ability Tree section with these points. Whenever you're defeated or finish a certain floor, you get some Ability Points. One good thing about the Simulated Universe is that it's Roguelike in nature.If you're defeated on any of these floors, you have to start all over again. ![]() You have to beat the first 12 floors if you want to get to the final boss, which is Gepard for world three.Both of these floors have special symbols on the portals as you're about to head into them. You'll always fight an Elite boss on floors four and eight, and these will be followed by Respite floors.The floors are randomized each time you start a run in this World, but there are a few guaranteed things other than the first floor being Combat: The objects give you some Cosmic Fragments, the green Destructible gives some HP to all party members, and the purple ones increase your Technique Points by two. Moreover, your path choice at the start can increase your chances of getting a certain type of blessing.Īpart from the enemies and required interactables, you'll also see some Destructible Objects, and certain green and purple glass Destructibles.
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